This is a tough position from which to start discussing the moral complexities of war – both in terms of the fans (many of whom just want to grab a gun and go fight in the game’s famed multiplayer modes) and wider society. Call of Duty is a mainstream video game franchise with a reputation for gung-ho violence, fetishising the weapons, aircraft and language of contemporary combat. For the other half, players will control Farah Karim, the female leader of a rebel group in Urzikstan, which narrative designer Taylor Kurosaki has said is modelled on YPJ, the militia group operating in Syria and Iraq.Īttempting to reflect the complexities of 2019 warfare is an interesting gambit, but it’s a gamble. There are a lot of similar themes about colonialism and about superpowers exerting their influence in regions through proxy allies and about militias that rise up and terrorist groups.”įor half of the game, players control a British spec-ops team, under the leadership of familiar Call of Duty character Captain Price, engaging in covert tasks, such as raiding terrorist cells. “We are inspired heavily by some of the events in Iraq, and in Syria, and with the Arab spring and even with the Soviet invasion of Afghanistan. “We are making a game that is heavily inspired by the world that we live in today and the situations that we see in the world today,” Kurosaki told GameSpot. It seems the development team is keen to emphasise this sense of authenticity, citing movies such as Hurt Locker and Sicario as inspiration.
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